#1
2665
(번역 - Microsoft) 안티 앨리어싱을 수행하면 렌더링 속도가 크게 느려지므로 쌍레벨 렌더링과 는 달리 렌더링할 픽셀이 16배 나 많습니다. 이렇게 하면 쌍수준 렌더링이 더 나은 옵션입니다.
(원본) Stop it with anti-aliasing
Doing anti-aliasing slows down rendering significantly, making there be sixteen times as many pixels to render as opposed to bilevel rendering. This makes bilevel rendering the better option.
Stop it with anti-aliasing!
I like slow renders
Doing anti-aliasing slows down rendering significantly, making there be sixteen times as many pixels to render as opposed to bilevel rendering. This makes bilevel rendering the better option.
Stop it with anti-aliasing!
I like slow renders
글쓴이 Piotr Grochowski
2021-07-29 03:14:13
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#2
2665
(번역 - Microsoft) @Novel 게임 렌더러를 격한 렌더링으로 설정하려면 언제입니까?
(원본) @Novel Games When are you going to set your renderer to bilevel rendering?
글쓴이 Piotr Grochowski
2021-10-26 13:19:15
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