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New Small Flash Game - Loop the City
by Novel Games
2008-06-12 13:00:58
#1
We have released a new Small Flash Game - Loop the City. In this game you need to construct a road that loops the city.
You can play the game at
http://www.novelgames.com/flashgames/game.php?id=168
You can play the game at
http://www.novelgames.com/flashgames/game.php?id=168
by Novel Games
2008-06-12 13:00:58
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#2
1
Wow -- this game is really difficult! I've beaten it twice, but usually have to give up and start over again. Any chance of getting some game tips for this one?
by Gidget
2008-06-13 02:57:42
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#3
In reply to #2:
The game was actually designed so that difficult logics are not needed. You just need to use crosses to help you out. For example, if a building has a two and two of its sides are crossed, then the other two sides must have roads. Another example is that when three edges leading to an intersection are crossed, then the fourth edge must also be crossed; and since the road must not branch, all edges that causes the road to branch can be crossed.
by Novel Games
2008-06-13 08:45:50
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#4
1
In reply to #3:
Yes, I'm well aware of the logic and how the game works. There usually just isn't enough information gotten initially on this game. Zeros are easy, of course. And you sometimes get some surrounding info there... But, most of the time, you just have to start guessing and going from there.
In your Walls Logic game, there was a lot more initial info that could be gotten... All zeros and twos along the outer edges... Zeros and fours... and the other logical conclusions that you have in your tips area.
This is why I was wondering if you'd be adding tips for classic patterns like you do for two adjacent 3's and 1's on Walls Logic.
In your Walls Logic game, there was a lot more initial info that could be gotten... All zeros and twos along the outer edges... Zeros and fours... and the other logical conclusions that you have in your tips area.
This is why I was wondering if you'd be adding tips for classic patterns like you do for two adjacent 3's and 1's on Walls Logic.
by Gidget
2008-06-14 12:15:03
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#5
In reply to #4:
There are really some classic patterns but in this game you do not need to use those, and you shouldn't need to guess either. I think we will post a tips page to demonstrate the process to solve a puzzle.
by Novel Games
2008-06-16 08:58:26
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#6
1
In reply to #5:
I have, actually, beaten the game about 5 times. But, each time I just get a score of 0. I just beat it with a time of 195990, which wasn't really that long, and I still got 0. I see that most of your other high scores are also 0. Perhaps change the scoring so that people who do win don't get 0?
by Gidget
2008-06-16 10:46:47
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#7
1
In reply to #6:
OK, you're definitely correct that you CAN do this game with no guessing. I stopped trying to "figure out" the solution and just went only by the rules and it does work. Still, I always get 0 for my score. :-(
by Gidget
2008-06-16 15:36:38
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